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3D & Product Visualization
3D & Product Visualization
3D & Product Visualization
3D Visualization · Product Animation · Technical Animation · Materials · Compositing
3D Visualization · Product Animation · Technical Animation · Materials · Compositing
PROJECT INFORMATION
Selected work in collaboration with FIUMU
This section brings together a range of product and technical visualization projects created primarily in collaboration with Fiumu.
The work spans automotive components, industrial products, coatings, consumer products and complex machinery.
Unlike purely aesthetic 3D work, these projects often begin with a technical question: how does the product actually work?
Understanding the mechanism becomes part of the creative process. CAD data may need to be cleaned and restructured, individual components separated, materials rebuilt and internal processes visualised before animation can begin.
The Trommelhacker project is a particularly good example. I prepared and restructured CAD data in Blender, developed materials and created animations explaining the mechanical workflow of the machine.
The animation visualised processes such as the wood feed, chopping system, chip production, safety mechanisms and maintenance procedures including opening the machine and changing components.
Other projects such as Hirschmann, Industrielack, HSE and Bernstein required very different visual approaches, from clean product presentation to technical explanatory animation.
Across all of these projects, the goal remains consistent: transform complex products and technical processes into images that can be understood quickly without sacrificing visual quality.
This section brings together a range of product and technical visualization projects created primarily in collaboration with Fiumu.
The work spans automotive components, industrial products, coatings, consumer products and complex machinery.
Unlike purely aesthetic 3D work, these projects often begin with a technical question: how does the product actually work?
Understanding the mechanism becomes part of the creative process. CAD data may need to be cleaned and restructured, individual components separated, materials rebuilt and internal processes visualised before animation can begin.
The Trommelhacker project is a particularly good example. I prepared and restructured CAD data in Blender, developed materials and created animations explaining the mechanical workflow of the machine.
The animation visualised processes such as the wood feed, chopping system, chip production, safety mechanisms and maintenance procedures including opening the machine and changing components.
Other projects such as Hirschmann, Industrielack, HSE and Bernstein required very different visual approaches, from clean product presentation to technical explanatory animation.
Across all of these projects, the goal remains consistent: transform complex products and technical processes into images that can be understood quickly without sacrificing visual quality.
BEHIND THE SCENES
BEHIND THE SCENES






DESIGN & RENDERING
DESIGN & RENDERING

BRUKS SIWERTELL - TROMMELHACKER

HSE - RACK

BERNSTEIN - SHOWER INSTALLATION


IQOS EXPO 2022 - VIRTUAL STAGES

IQOS SENSORIUM WORLDS - STAGE RENDERING

IQOS SENSORIUM WORLDS - PRODUCT RENDERING



IQOS SENSORIUM WORLDS - PRODUCT RENDERING



TELEKOM - DIGITAL X SUMMIT 2024






TELEKOM - DIGITAL X SUMMIT 2024