ABOUT

BIOGRAPHY
My work spans art direction, illustration and motion design. Depending on the project, that may mean developing a visual concept, drawing a storyboard, painting an environment, building a 3D scene or defining how an idea takes shape and moves.
As an art director, I combine drawing, technical expertise and AI tools to explore concepts, develop visual material and make production more efficient. This includes preparing assets and supporting workflows in After Effects, Blender, Unreal, Photoshop & Co. through automation and AI-assisted processes. My experience and creative judgment guide how these tools are used, bringing them together to create distinctive work with a clear visual direction.
After studying Media Design and working for several years in agency environments, I began working independently in 2019. Since then, I have contributed to projects ranging from feature films and international automotive launches to immersive brand experiences, advertising campaigns, games and original illustration projects.
What connects these different formats is an interest in visual storytelling: how composition, movement, environment and design can turn an abstract idea into something an audience immediately understands and feels.
Alongside production work, I teach motion design and visual storytelling. Teaching has strengthened the way I articulate creative decisions, while professional practice brings fresh examples and perspectives into my courses.
Today I work with agencies, studios, production companies and clients while continuing to develop original projects and teach future designers.


